0.4.1, FINAL, MAYBE


Alright, I couldn't resist doing some little more polish on the thing, especially after some points were made about some possible problems in the game:

  • Rarity Values adjusted up as the new Wealth system makes it trivial to obtain a lot of the lower-rarity items
  • Armor and Breach has been rethunk
  • Deadly is gone as a trait, replaced by Fatal (which increases die type by 2, so d8 to d12), and it is applied to very few weapons in comparison to the overabundance of deadly previously
  • Bookmarks and anchors have gotten some work, the Abilities should now be neatly in categories, easier to find them
  • Attack Spell Damage has been reduced to d6 to balance them with the fact that they use primarily Energy and Special damage types, and magic that uses physical types should always have something extra on top
  • A new character sheet that is cool and has better fit than the previous one.

That's about it, pretty hefty changes, especially the entirely rebalanced weapon tables, but nothing major in the base functionality.

Files

WARDEN Playtest 0.4.1.pdf 41 MB
5 days ago
Warden Character Sheet 0.4.1.pdf 88 kB
5 days ago

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